
Yes, the Broncotank. A giant mechanical bull powered by arcane spirits summoned to destroy Bravestarr. It made sense in the cartoon...
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I love the Spelljammer fantasy space setting by TSR. Every once in a while I have ideas that pop in my weary mind when I really should be working...
Battle Against The Horde

A great idea for a high powered Spelljamming campaign could involve the Evil Horde from She-Ra Princess of Power. The PCs are each from a different crystal sphere. On route to a Horde prison world, a fellow prison tells of a rebellion that started on the world of Etheria. The first adventure begins as the PCs take over the prison ship. During the campaign the players travel to different worlds to either escape the long arm of the Horde or too spread the message of the Great Rebellion to other worlds.
Blackstar Opening Could Be Spelljammer
I imagine a Spelljamming flying into a crystal sphere may look like this:
Key To A Crystal Sphere

Season 16 of Doctor Who, which involved the Key to Time, would make a great source for a crystal sphere. Each episode has a planet/idea or two that can be used as a planet in the sphere.
Wargolems in Spaaaaacee!

Since Spelljammer came on the market, several games have presented variants on the fantasy mecha/golem concept. Add that to Spelljammer and you add new possibilities for adventure. Imagine a magic item or helm variant that channels whatever force you wish into move a gargantuan golem body. An alternate idea is the wizard who can control a variety of golems (call jacks, constructs, etc.) ala Warmachine. Spelljammer explored this idea with the Sentinel construct from the Wildspace adventure (SJA1). . I'm seeing Iron Kingdom Warcasters in steampunk ships battling against the Bralian Golem Defense Force in the flows of the phlogiston. That could be interesting.