Scarecrow Ninjas
The Occult World has had animated scarecrows and their ilk for centuries. Once mocked for being a poor wizards's golem and mere protector of crops, recent events both random and meditated have raised their standings. In the past two decades their have been enough spontaneous eruptions of scarecrows that a phrase has been coined for a group of two or more: a murder of scarecrows.
Only recently has there been an effort to catalog the variety of these scarecrows. One of the more unusual scarecrows that have been witnessed is what has been called the Scarecrow Ninja. Inhabited by the spirits of ninja summoned by a powerful necromancer, these scarecrows are a blend of jerky stumbling and terrifying grace. The pliable bodies filled with straw can bend and flex in ways a mortal body cannot. The only way to stop them is to burn them to ash, or for a mortal ninja to defeat them with the Ancient Arts of the Ninja.
Scarecrow Ninja (Stats for Risus the Anything RPG)
Cliches:
Animated Scarecrow Ninja [4]
Inhumanly Flexible Destroyer of Crows...and People (3)
Hook: Weaknesses to Fire and Ninja Combat: When fighting a fellow ninja, a scarecrow ninja loses the Inhumanly Flexible Destroyer of Crows...and People cliche, and the double pump on the Animated Scarecrow Ninja cliche. It can still pump the Animated Scarecrow Ninja as per the normal Risus rules.
*The Scarecrow Ninjas were inspired by the Fighting Fantasy gamebook cover above that I saw on the fuckyeahbritisholdschoolgaming tumblr page. You have to check this tumblr out--its full of old school British gaming goodness!
Check out the magic and all the fun:
4 comments:
Very cool.
I need to learn how to play Risus.
Scarecrows seriously creep me out. There's something really terrifying about them. Nice monster choice.
Brings back memories. The Scarecrow wasn't named the scarecrow for nuttin!
Scarecrows, yes, had forgotten them, but stuff.
Nice choice!
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