The Obelisk of Kronos
An Encounter Critical Adventure Starter
The Players touch a strange obelisk and are swept away to a strange new place.
The Obelisk of Kronos: An indestructible 6-foot tall crystal carved in the shaped of an obelisk. References in the Dimensionomicon tie these artifacts to the mysterious Kronosians. An Obelisk of Kronos not bound to a Table of Thoth is prone to cause a lot of chaos.
When a character touches the obelisk they must make roll against the Saving Throw skill. Success leaves the victim shaken but not hurt. Failure results in a multiversal shift.
Roll a 1d30 and Check the table below.
1 Alternate Vanth—Roll a d6
1 Reverse Alignment Vanth: Evil guys are good, good guys are evil.2 Throneworld of Price Dax, Protector of the Insector Alliance
2 High Tech Vanth: No magic, just psionics and technology.
3 One Race Vanth: One intelligent race on Vanth, with many variants.
4 Robodroid/Lizardman War Vanth: terminators vs. serpent men for control of the world.
5 Super Vanth: Vanth with superpowers and comic book tropes.
6 GMs Choice. Go nuts.
3 The home of the gods. Pick a pantheon and run with it.
4 The World of Mythika
5 Asteroid 1618
6 The Bridge of the Starcruiser Durandal
7 Victorian England Roll a d6
1-4 Historical8 Megatheira: Gargantuan monsters rampage this world
5-6 Steampunk stuf
9 The Planet Klor, rotating around the star Betalguese
10 One of the Elemental Planes: Earth, Air, Fire, Water, Others
11 The Prison Dimension of Lord Dire Killblade, Thanatosian Overlord
12 Camelot Roll a d6
1-2 Classic Arthur13 The plane of Limbo. Roll again or make up something REALLY weird.
3-4 Twist on the Legend
5-6 Alternate Arthur
14 The jungle realm of the Animal Lords
15 Post Apocalyptic America during the Neo-Luddite/Cyclor Empire War.
16 The Citadel of Honor, New Liberty during the Megaforce/Allied Battalion reunion
17 The Realm of Shatterstone, Crystal Warrior sector
18 The castle of Baron Bramm von Vulkav, country of Vulkavia
19 The Known Lands
20 Neo Chicago, 2255. You land in the middle of a battle between the Defender and Conqueror factions of the Transchangors.
21 Carcosa. One of them (Biercian, Chambersian, Tynesian, or McKinneyian)
22 Harlem, 1970s. Prince Mamuwalde is gathering monsters to his noble cause to fight inhuman creatures worse than he is.
23 Atlantis. Pick one of the thousands of version of Atlantis.
24 The Gothic Empire of Terra during the Andromedan Crusade against the NecroOrks of Antares.
25 The Keep on the Borderlands
26 New Georgia Megastracture, Mecha Police Squad
27 Modern day Earth, Illuminated.
28 The middle of an active wormhole. The players get stuck wherever the wormhole leads, and with whoever was going through it.
29 Somewhere in the history of Vanth.
30 GMs Choice: Anyway from TV, movies, books, other games or anything else.
Multiversal Shift: The act of traveling through the multiverse at random.
The Dimensionomicon: A tome containing vast amounts of information on the multiverse and the omniverse. There are many different editions and versions of the Dimensionomicon, so not all of the information is valid, honest or up to date….
Kronosians: A morphic race of mutiversal travelers who observe (or try to protect) the omniverse. They can incarnate 9 times before their energies fade into the omniverse. All Kronosians have a tendency towards overconfidence and curiosity.
Thanatosians: The opposition of the Kronosians, the Thantosians are a morphic race that feed of the death and destruction of the omniverse. Whiles they do not Incarnate like the Kronosians, they can take over bodies and make them their own.